David Nwachukwu
David Nwachukwu
Environment Artist at PlayStation (Valkyrie Entertainment)
San Diego, California, United States

3D artist with a technical background in film, traditional & digital art.

Resume PDF

Skills

Digital PaintingRendering3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingProp ModelingPhoto-manipulation

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
GIMP
GIMP
Final Cut Pro
Final Cut Pro
After Effects
After Effects

Experience

  • Environment Artist at Valkyrie Entertainment (PlayStation)
    San Diego
    October 2021 - Present

    Set dressing, asset creation, texturing, optimization work on God of War Ragnarok. Currently working on unannounced Bend Studio project.

  • Environment Outsource / 3D Artist at PlayStation
    San Diego, United States of America
    May 2020 - September 2021

    Create and modify in-game and cinematic art

    Supervise the creation and final look and feel of outsourced assets

    Create assets and set dress environments for PS5 games

    SHIPPED TITLE(S): Ratchet and Clank: Rift Apart, Marvel’s Spider-Man

    Remastered, MLB The Show 21, UNANNOUNCED Title

  • Environment Artist at 2K Games (Visual Concepts)
    Agoura Hills, California, United States of America
    May 2019 - Present

    Worked on Current-Gen Real World Environments for PC / PS4 / XBOX

    Created materials using Substance Package

    Assembled environments in Unreal Engine

    Created block outs and asset guidelines for outsourcing.

    SHIPPED TITLE(S): WWE 2K20

  • 3D Artist at Sanzaru Games
    Foster City, United States of America
    June 2017 - March 2019

    Worked on Current-Gen Real World Environments for VR / PC / PS4 / XBOX

    Created materials using Substance Painter

    Assembled environments in Unreal Engine

    Created Props from Concept / Original Ideas

    SHIPPED TITLE(S): Spyro: Reignited Trilogy | Asgards Wrath | Marvel Powers United VR

  • Freelance Digital Artist at Fyusion Inc
    San Francisco, United States of America
    March 2017 - April 2017

    Created 3D assets for mobile app in development. Modeled, UV unwrapped, and textured assets using Maya and Zbrush. Created 3D concept art for advertising of new features / 3D assets coming to the app using Keyshot to render final images.

  • Technical Assistant at Industrial Light & Magic
    San Francisco, United States of America
    June 2015 - August 2016

    Rendering and data management for assets in blockbuster films. Worked closely with digital artists, CG supervisors as well as attended dailies to be closer involved in artistic process of the final product and gain a great understanding of the industry pipeline.

    Films I helped manage on included but not limited to:

    StarWars: The Force Awakens

    StarWars: Rogue One

    Captain America: Civil War

    The Revenant

    Ready Player One

    WarCraft

  • 3D Modeler, Character Animator at Texas A&M Viz Department
    College Station, TX , United States of America
    August 2013 - December 2014

    Character modeler and animator for “Viz-Show Animation Showcase”. Designed 2D concept art for character in final animation. Modeled final designs in Autodesk Maya 2013 and 2014. Sent model off to rigger and then animated various characters within final animation